Dreammate

UX Research | UX Design | UI Design | Usability Test | Key Takeaways

Dreammate App

Overview: DreamMate is a bedtime companion app that helps users relax, capture late-night ideas, and build healthy sleep habits through a gentle, gamified experience with a virtual pet.

Role: UI/UX designer, UX Researcher

Toolkit: Figma, FigJam, Photoshop, Illustrator, Procreate, Pencil and paper

Test Prototype

UX Research

Research Goals

This research aim to investigate how people engage with digital tools to track, understand, and improve their sleep. This study seeks insights into how technology can help users build better sleep habits and overall well-being.

Methodologies

  1. • User Interview
  2. • User Survey
Methodologies

User Interviews

• Overview

Five people were interviewed. All interviews have been conducted remotely by using Zoom meeting.

User Interviews

User Surveys

• Overview

Twenty survey responses were collected. All surveys have been collected by Google docs.

User Surveys

Key Findings and Analysis

The following core insights can be drawn from the qualitative interviews and simulated quantitative survey results:

Key Findings and Analysis

1. Core Problem – Autonomy vs. Exhaustion People stay up late not from necessity, but to reclaim lost autonomy. Insight: Design should focus on redefining “personal time,” not enforcing restriction.

2. Primary Obstacle – Device Overstimulation Phones offer irresistible stimulation and instant gratification that delay sleep. Insight: Alternatives must provide equal satisfaction with lower stimulation.

3. Pain Point – Mind and Ritual Management Overthinking and anxiety prevent mental shutdown before sleep. Insight: Design should create a calming ritual that transitions users into rest.

Conclusion: Create a pre-sleep ritual companion that restores autonomy, satisfies without overstimulation, and eases mental tension.

Persona

#Persona 1

Jack

37y/o AI Researcher - Always feel sleep-deprived

Persona 1

#Persona 2

Amber

22y/o Fashion Design Assistant - Skeptical User

Persona 2

UX Design

Prioritisation

• Project Goals

While the business goal was mainly to attract as many users as possible by clearly showing how the app improves sleep, I focused on understanding real user sleep habits and pain points, identifying where business objectives and user needs intersected.

• Features Roadmap

After drafting the initial P1 features, I realized I needed to focus only on the essentials for an MVP. The final version included core features like signup, personalized sleep tracking, and reminders, alongside special features such as sleep challenges and progress credits to motivate engagement.

• Information Architecture

I built a sitemap considering primary, secondary, and tertiary navigation. First, I defined the primary navigation based on main user actions: track sleep, explore sleep content, check progress, and manage settings. Then, I expanded each section to include relevant sub-actions and options.


User Flows

I identified two main user flows:

  1. • Set up personalized sleep plan
  2. • Care for your sleep companion

These flows ensure users can actively improve their sleep habits while engaging with the app’s virtual pet system—where the pet grows and thrives as users maintain healthy sleep routines. Ideally, a third flow—Participate in community sleep challenges—could be explored in future updates, but for the MVP, I focused on the main flows.


Task Flows

It was quite straightforward to build up task flows. What I did was to expand in depth and explore users actions even further:

  1. • Idea Capture
  2. • Relaxation Mode
  3. • Pet Status
Idea Capture
Relaxation Mode
Pet Status

UI Design

Brand Identity

First of all, I’ve explored potential naming solutions and marks for my logo. Eventually, I’ve decided to go for Dreammate. The name Dreammate contains the words dream and mate.

Logo

UI Components Library

I’ve created a color palette with 1 primary, 2 secondary and 3 neutral colours. The choice for typography has fallen on Hubballi, a modern sans-serif font with clean and rounded strokes, offering high readability. Combining geometric structure with a hand-drawn humanist touch, it presents a soft, friendly, yet professional visual impression.

Logo

Wireframes

Wireframes

Usability Test

Prototype

I mainly worked with components and variants throughout the Dreammate project, which made building the prototype smooth and consistent. To maintain a calm and cohesive flow, I used gentle transition effects across most screens—reflecting the app’s relaxing, sleep-oriented atmosphere. For the onboarding sequence, however, I introduced slightly more dynamic transitions to suggest a sense of discovery and motivation. Additionally, I created a short breathe animation to make the prototype experience feel more alive and emotionally engaging.

Outcome

Overall, the usability test was positive. Users easily understood the app’s purpose and appreciated the relaxing visual tone. A few adjustments were made to improve navigation clarity and pacing, ensuring the experience felt as intuitive and soothing as the app’s goal—to help users build healthier sleep habits.

Test Project Prototype

Key Takeaways


• Challenge

- To identify unique value in the highly competitive sleep & wellness app market - To balance personalization features with simplicity for first-time users - To anticipate user behaviors like late-night phone usage and irregular schedules when designing notifications and reminders

• Lesson learned

- Understanding real user routines can guide thoughtful feature prioritization and interactions - Small design details, like subtle micro-interactions or bedtime reminders, can greatly improve engagement - Consistency in visual language and flow makes the app feel intuitive, reducing cognitive load for users